Speaking: Adobe MAX 2018!

The MAX Scheduler opened up a few days ago and I gave it a look this morning to find one of my labs has a mere 3 seats left. WOW. So I should probably, formally announce I’ll be speaking!


L246 – CREATING MULTIPLATFORM ANIMATIONS WITH ANIMATE CC
Joseph Labrecque – Senior Interactive Software Engineer, University of Denver

Learn how to get started creating your own engaging animated content with Animate CC. In this hands-on lab, we’ll work with a variety of project types to design and produce animated banners, sweeping scenic animations, and even unique character animations. Let’s explore these creative possibilities and more with Animate CC.

Joseph Labrecque, creative developer and interactive designer, will show you how to:
*  Effectively utilize elements of the Animate CC interface through creative tools and focused panels
*  Make use of the rich capabilities of Animate to design an assortment of vector assets, reusable symbols, and custom animations
*  Take advantage of time-tested tips and techniques that let you work fast and produce compelling content for your projects
*  Produce a variety of animation types for assorted publishing platforms: HTML5 Canvas, HD video, and more
*  Push the creative envelope using the latest exciting features in Animate CC

Track: Illustration & Creative Imaging, Graphic, Web, & UX Design
Technical Level: Intermediate
Job Function: Web Designer, UI and UX, Print Designer, Post-Production Professional, Motion Graphics/Visual Effects Artist, Graphic Designer, Art/Creative Director
Lab Computer Platform: Mac
Session Type: Lab
Session Length: 1h 30m

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