Flex

BitmapData.draw() Problem in AIR

I’m using AIR integration with Flex Builder 3 to contain and package an AS2 SWF which was originally using Screenweaver for deployment to a standalone app. The problem I’ve noticed is that I have two areas into which each are being drawn from another MC using BitmapData.draw() which work just great in Flash CS3 when …

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Recent BETA Items of Interest

So, to delay my unavoidable participation in the initial “Flex/AIR/Flash” waterfall effect, I’ve waited till now to post anything about the massive new beta releases that have been available since last evening. Flex Builder 3: LOVE the new CSS design view. LOVE IT! I’m sure there are plenty more features of direct interest as well, …

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Scalenine Appreciation

I’ve been aware of scalenine for some time now but haven’t had the chance to really look into the resources provided there until recently. I’m absolutely thrilled to be able to download these themes, pull them apart, and learn from example how to go about authoring a total customization of the Flex interface elements. Customization …

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ApolloRanch: Boulder

I’ll be at ApolloRanch in Boulder this coming Saturday evening. The event is scheduled to begin at 5 o’clock and run just shy of midnight. Sounds like they have a full and engaging schedule lined up with a lot of opportunities to both interface with other developers and learn a lot of useful stuff at …

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Adobe to Open Source Flex

Adobe annouced today that Flex is going open source! Adobe is announcing plans to open source Flex under the Mozilla Public License (MPL). This includes not only the source to the ActionScript components from the Flex SDK, which have been available in source code form with the SDK since Flex 2 was released, but also …

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First ‘Apollo’ App (finally)

When the Apollo alpha was first released a few weeks back, I began working on an application which would allow the user to drag a photo into a canvas area, and then present drawing tools to modify the photo and save it to the hard drive. Certain functionality such as drag and drop support is …

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Some Thoughts on Flex Builder 2

I was able to devote an entire day to working with Flex Builder yesterday and am very pleased with the experience. Having previously done work in Flex and ActionScript 3 in FlashDevelop using the Flex SDK, using a dedicated tool was very liberating. I have nothing whatsoever bad to say about FlashDevelop, but Flex Builder …

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First Public Flex Module

I’ve placed my first public Flex module into my portfolio as a feedreader for this website. It’s a very simple module using no ActionScript to speak of and components are being styled directly from within their properties. It’s a good first step with Flex and something that is useful for me, so I view it …

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ActionScript 3.0 and the Flex SDK

In my free time (right!) over the past few months, I’ve been working on some basic ActionScript 3.0 projects to familiarize myself with the new version. I’ve been using FlashDevelop linked into the Flex SDK to write and compile my code. While I have no gripes with Flex Builder 2, I find it amazing that …

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