AIR

Flash Runtimes Update

With Adobe AIR 3.8 and Flash Player 11.8 now in beta – I’d like to highlight some of the really neat new features being implemented in the runtimes. Many of them are pretty major and have been sought after for some time now… Want to catch up on release version features through guides, API references, …

Flash Runtimes Update Read More »

TelemetryEASY – Advanced Telemetry Utility for Adobe Scout

The new Flash Builder 4.7 has a nice compile option which can be enabled in pure ActionScript projects to enable detailed telemetry for measurement and profile via Adobe Scout. What about Flex projects? What about projects created with Flash Professional? Wouldn’t you want to use these with Scout as well? Adobe does have a solution …

TelemetryEASY – Advanced Telemetry Utility for Adobe Scout Read More »

Using Advanced Telemetry with Monocle

Project Monocle (codename) is an upcoming tool from Adobe to profile ActionScript 3 (Flash Player and AIR) applications on both desktop and mobile. It provides an amazing level of insight into just about all aspecs of an application across time. If you would like a general overview of its capabilities, here is a nice video. …

Using Advanced Telemetry with Monocle Read More »

New Flash Runtimes Goodies on Labs

Adobe rolled out a bunch of new Flash goodies on the Labs site this evening; a new version of SWF Investigator, a Configurator release candidate, and the first betas of Flash Player 11.5 and AIR 3.5! We also have a new updater for Flash Professional CS6 and the announcement of the Adobe Game Jams… phew! …

New Flash Runtimes Goodies on Labs Read More »

Feathers: Accelerated UI Components for Stage3D

Light-weight, skinnable, and extensible UI components for mobile and desktop. Feathers puts it all together in one package — along with blazing fast GPU powered graphics (courtesy of Starling Framework) to create a smooth and responsive experience. This is really neat – the UI component library formerly known as “Foxhole” is now called “Feathers” and …

Feathers: Accelerated UI Components for Stage3D Read More »

The Away Foundation

Adobe today has announced that they will play a strategic role in the formation of a new non-profit open source organization, The Away Foundation, through funding and endorsement of the popular Away3D framework as the recommended open source 3D framework for mobile, desktop and television games powered by Flash technology (Adobe AIR and Adobe Flash …

The Away Foundation Read More »

Flash Player 11.2 and AIR 3.2 RELEASED

Adobe has released both Flash Player 11.2 + AIR 3.2 this evening and have made a number of major announcements around the platform which you may read below: Game on: The new Adobe AIR 3.2 + Flash Player 11.2 http://blogs.adobe.com/flashplayer/2012/03/gameon.html Adobe Introduces Premium Features for Gaming with Flash Player 11.2; Announces Collaboration with Unity Technologies …

Flash Player 11.2 and AIR 3.2 RELEASED Read More »

What’s Up with DropFolders?

In mid-2010, I released a small project of mine called DropFolders to the general public. The application is built upon Adobe AIR and makes extensive use of the Native Process API to coordinate video transcode jobs through an embedded instance of the HandBrake CLI. It also adds a simple mechanism to employ a set of …

What’s Up with DropFolders? Read More »

Flash Runtimes Whitepaper

I wasn’t actually going to write anything about the recently published Flash runtimes (Flash Player, AIR) whitepaper simply because it’s big enough news… and I really didn’t have anything to contribute. The whitepaper itself is a detailed look into the next 2 years of the evolution of the runtimes layed out for everyone to see. …

Flash Runtimes Whitepaper Read More »