Joseph Labrecque

Mysteries of the Bone Tool

A spookily-skeletal overview of the Adobe Animate CC Bone Tool and IK Armatures on Adobe.com! Adobe Animate CC includes a really interesting tool that not many users know about. In fact, this subject is way beyond the scope of a single tool – as it encompasses and entirely different way of assembling and animating content […]

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Speaking at Adobe MAX 2016

Just a note that I will be speaking at Adobe MAX in San Diego this year… on Animate CC, of course! I’m scheduled to provide a lab which goes over the basics of animation and interactivity within Adobe Animate CC – so please do let people know that introductory sessions are available for those who

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Absinthe: an Exploration of the Role of Mythology and Ritual in Market Revival

Last year, I was able to contribute to a small paper along with Lauren Labrecque and Garret Warr titled “Absinthe: an Exploration of the Role of Mythology and Ritual in Market Revival” which looks at the spirit, absinthe, from a marketing angle with a brief overview of the history, ban, and revival. In terms of the paper itself,

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#MadeWithAnimate

If you go through the How to Create 2D Character Animation tutorial on Adobe’s website – at the end, you are prompted to create your own version of the animation and share it on social media with the hashtag #MadeWithAnimate.

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