Adobe has scheduled a full series of six webinars focused on building games for iOS using Flash and AIR! If you’ve ever wanted to get into this growing area – this should be a really nice opportunity to do so. The series will cover Adobe Flash technologies for development of games and apps for iOS, beginning June 21st, through August 2nd.
Topics will cover:
- AIR For iOS – Build Your First iOS App – “Hello World”
- AIR For iOS – Features, Capabilities, and Limitations
- AIR For iOS – Measuring Performance Using Instruments and Monocle
- Build Your First iOS Native Extension With Adobe AIR
- Debugging AIR Native Extension For iOS
- AIR 3.3 – New Graphics Features
How very cool! One would imagine that if these are well-attended; that Adobe would schedule more in the future for other aspects of the growing Flash ecosystem.
Another bit of related news: after a rather large theatrical run, Indie Game: The Movie is now being delivered through Steam using Adobe AIR. This is pretty neat since Flash is such a great platform for building gaming experiences in the browser and across devices.
Pingback: Flash Technology Gaming Series: AIR for iOS | In Flagrante Delicto! « eaflash
It’s “Monocle” not “MonAcle” ;)
btw. waiting for the webinaries..
Fixed!
Joseph,
Any chance we can watch yesterday’s session somewhere?
Thank you.
I’ll link up the recordings as they become available on this page.
Thank you Joseph!