Year: 2014

Running Phaser as a Chrome Application

When I was testing out different mobile platforms for my new Lynda.com course, HTML5 Game Development with Phaser, I wanted to also explore how everything runs in both desktop and mobile browsers. Just pulling something up in Chrome for Android (for instance) works wonderfully… but you have to deal with browser chrome. I found a …

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Lynda.com – HTML5 Game Development with Phaser

Lynda.com has published the long-awaited course on HTML5 Game Development with Phaser! Special thanks to Richard Davey for looking over the code and providing guidance in the development of this course. Phaser is a cross-platform game development framework for both mobile and desktop games. This fast, fun, and free framework supports both JavaScript and TypeScript, …

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Adobe Flash Professional CC: Learn by Video (2014 release) [streaming version]

Peachpit has published the online streaming version of this course on Flash Professional CC and as such… it is now available to those who are interested! [DVD version is set to release next month!] Adobe Flash Professional CC Learn by Video (2014 release) Copyright 2015 Edition: 1st Online Video ISBN-10: 0-13-392835-7 ISBN-13: 978-0-13-392835-8 This critically-acclaimed …

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Flash Runtimes Conquer the Universe

A panel at the 2014 Adobe Education Leader Institute at the heart of Adobe’s corporate headquarters in San Jose, California – with; Joseph Labrecque of the University of Denver, Andrew Phelps of the Rochester Institute of Technology, and Chris Campbell of Adobe Systems Inc. A week from today I will be making the case for …

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Packt Celebrates 10 Years

With Packt Publishing celebrating 10 years of delivering effective learning and information services to IT professionals… they are offering most digital copies of the books they publish for only $10 USD! This offer is valid until July 5th if anyone wants to take advantage. They have a pretty huge library of titles to choose from… …

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Multi-Symbol Sprite Sheets from Flash Professional CC to Edge Animate CC

The other day I posted about using sprite sheets generated from the 2014 release of Flash Professional CC and using those within Edge Animate CC. It’s an awesome workflow between the two applications and works really, really well. A reader commented about a number of things – and one of the specific things that was …

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