Cootie Crush! Starling game for Android

My children are absolutely in love with this game (and so am I)! Crush swarms of cooties beneath your fingertips. Clear them all before time runs out and advance to the next challenge. Cootie crushing fun for everyone! Casual game geared toward children – but challenging for adults as well. Beat your high score and race the clock! This game was developed in Starling as part of the One Game a Month effort. Even though I’m monetizing the game via the Google Play store – I am still making the source code available through my GitHub account: https://github.com/josephlabrecque/CootieCrush.

Continue reading »

Absinthe Dilution Faerie

“Absinthe Dilution Faerie” is a small application which calculates how much water one should temper a dose of absinthe with in accordance with the ABV percentage as laid out by Michael Meyers of The Wormwood Society. The application also has the support of The Wormwood Society! If you are at all interested in absinthe or absinthe education; The Wormwood Society is an absolutely invaluable resource. Happy to say that some prominent Absintheurs are supportive of this little application! Grab it for FREE on the Google Play store: I’ve also created an entry for the app on the PhoneGap site: http://phonegap.com/app/absinthe-dilution-faerie/

Continue reading »

Create the Web: A Look Back

I was fortunate to be able to attend the Create the Web event that Adobe put on in San Francisco early last week. During this one day event, Adobe basically revealed their plans for tooling and services around web standards with a series of announcements, walkthroughs, and deep dives. As someone who is heavily invested in the Flash Platform but has also worked extensively in HTML & Friends over an even longer amount of time, I came away from the event with some very positive feelings in the direction they are taking all of this. Note that some of this post

Continue reading »

Create the Web: Announcing the Adobe Edge Family!

During the Create the Web event in San Francisco today, Adobe is making a number of major new tooling and service announcements having to do specifically with web standards. Not only are these announcements centered around advances such as CSS Filters and other standards work being discussed; but also a huge reveal in the form of a major new product line… all under the umbrella of Adobe Edge. [Disclaimer: I’m writing this all about a week before the event – so hopefully nothing changes drastically! I’ll be writing another post here afterwards with my post-event thoughts.] Edge Products and Services

Continue reading »

About Brackets

Last week, in my post about the open source Adobe Automated UI Tester for Adobe ActionScript, I mentioned another project called Brackets. Today, I’m going to share some thoughts around this new “open source code editor for the web”. One of the things I find really intriguing about Brackets is that the editor is built upon the technologies it was built to edit. We are, of course, talking about HTML & Friends: HTML, CSS, and JavaScript. In effect, the editor can be used to edit itself. Kind of a weird concept, but as I said; intriguing. Since Brackets itself consists

Continue reading »

Flash Player is supported on Windows 8 Metro

Remember back in September of 2011 when Microsoft declared that Flash Player and other “plugins” would be barred from Metro Internet Explorer? It seems as though that really just isn’t going to happen. “Flash Player release and debug players will be available and supported for Windows 8 Desktop and Metro style experiences on both x86/64 and ARM platforms.” -Adobe Roadmap for the Flash Runtimes “Microsoft received strong customer feedback that Flash is an important part of the Metro style browsing experience and invited us to consider doing this work with their support.” – Danny Winokur, Adobe Not only will Flash

Continue reading »

Surveying the Post-November 9th Landscape

With Adobe announcing the abandonment of all mobile Flash Player efforts, developers who formerly specialized in this platform are branching out a bit more and taking up both new and old technologies in exploration of other opportunities. This article is not meant to be comprehensive rundown in any way. I’m simply working through a number of thoughts in regard to certain avenues which I’ve considered approaching. One of the excellent problems Flash has, is that it is good for such a variety of things. With such a tool (especially if you know it well enough) at your disposal, this makes

Continue reading »