As expected, I had a great time at my fourth Adobe Education Leader Institute this year. Presenting, discussing, networking, sharing, and learning – there is truly no other gathering like it. I was able to present a talk on the persistent value of the Flash Platform in education, provide a workshop in Flash game design, and also a few smaller things throughout the week: including a 5 minute talk based upon one of my AS3 Quickies (removal of right-click menu in FP 11.2). The slides for my two major items are below.
What’s Going On with the Adobe® Flash® Platform and why it is still Relevant for Education
Wednesday, July 25, 2012 – Adobe Headquarters
With the recent rise of web technologies like HTML5, it is important that the Flash Player continually evolve to remain the ideal technology platform for advanced interaction on the Web and beyond. Flash has always been an important enabler for education, and remains so. This session details the various enhancements, new functionality, and general improvements available in the new versions of Adobe Flash Player and Adobe AIR®.
Game Design with Adobe® Flash® Professional CS6
Thursday, July 26, 2012 – Adobe Headquarters
Joseph Labrecque shows you how to build a simple game for mobile devices that teaches concepts. You’ll assemble components into a mobile game that can be deployed to multiple mobile devices. We will cover Timing, Mouse Interaction, Character Movement, Object Rotation, Scrolling Backgrounds, Obstacles, Collision Detection, Game Loop, Scoreboard, Player Health, Asset Skinning, Sound Managers, Game States, Movement Constraints, Packages/Classes, Randomization, Garbage Collection, and Game Cleanup!
(Full workshop code will be available in a later post)