Presentation

Using Edge Animate to Create a Reusable Component Set

Presented at Adobe MAX in Los Angeles, CA on May 6th, 2013. This session will examine the Adobe Edge Animate Symbol structure and demonstrate a number of ways to achieve functional results similar to ActionScript using jQuery and JavaScript APIs. Learn these valuable techniques from Joseph Labrecque, senior interactive software engineer at the University of …

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Speaking at 360|Stack!

Building GPU-Accelerated Mobile Application Interfaces with Starling and Feathers Apache Flex is great for application UI… but it isn’t GPU-accelerated :( New versions of Adobe AIR perform quite spectacularly on mobile and really blaze when tapping into the device GPU. If your mobile application requires this sort of performance – there is a solution to …

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Adobe MAX is almost here… I’m Speaking on Edge Animate!

I’ll be happily speaking at Adobe MAX again this year on one of my favorite new topics: Edge Animate! Specifically: Using Edge Animate to Create a Reusable Component Set. Title: Using Edge Animate to Create a Reusable Component Set Description: This session will examine the Adobe Edge Animate Symbol structure and demonstrate a number of …

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Adobe and the Flash Gaming Landscape

I had the opportunity this month to speak at the Rocky Mountain Adobe User Group about gaming, Flash, Adobe, et cetera alongside Jun Heider who talked about Apache Flex. Here are my slides: Adobe and the Flash Gaming Landscape from Joseph Labrecque There have been a lot of changes with the Flash Platform over the …

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Speaking on Edge Animate at Adobe MAX!

I’ll be happily speaking at Adobe MAX again this year on one of my favorite new topics: Edge Animate! Specifically: Using Edge Animate to Create a Reusable Component Set. Title: Using Edge Animate to Create a Reusable Component Set Description: This session will examine the Adobe Edge Animate Symbol structure and demonstrate a number of …

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Adobe Education Exchange Live

I was fortunate enough to be able to attend, and speak at, the Adobe Education Exchange Live event in Toronto, Ontario back on November 9th. The event piggy-backed onto the larger DesignThinkers conference being held at the same time and both events led up the Adobe Design Achievement Awards (ADAA) ceremony. The session I gave …

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Autumn 2012 Presentations

I have a lot of presentations coming up for the next two months and it’s often helpful to high-lite them in a blog post like this. Normally at this time of the year, I detail all of the Adobe MAX related sessions I’m involved with… and we all know that ain’t happening. In place of …

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Flash Killa’!

During my Flash gaming workshop at the Adobe Education Leader Institute, we built out a little game which covers the following game development concepts; Timing, Mouse Interaction, Character Movement, Rotation, Scrolling Backgrounds, Obstacles, Collision Detection, Game Loop, Scoreboard, Player Health, Sound Management, States, Constraints, Packages/Classes, Garbage Collection, and Game Cleanup! The game is called Flash …

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