Speaking at Adobe MAX 2016

Just a note that I will be speaking at Adobe MAX in San Diego this year… on Animate CC, of course!

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I’m scheduled to provide a lab which goes over the basics of animation and interactivity within Adobe Animate CC – so please do let people know that introductory sessions are available for those who are coming over from Edge Animate… who have neglected Flash Professional over the past few years… or even those new to Flash/Animate! All are welcome ;)

Adobe MAX | The Creativity Conference | November 2-4, 2016 | San Diego, CA | Hear me speak at MAX. | Learn more

Why Flash Professional Still Matters for the Web and Beyond

Adobe has placed some very significant effort into making Flash Professional a multi-platform, target-agnostic animation and asset creation tool. The results — are spectacular! No longer constrained to a single platform and budding with new creative tooling; Flash Professional has become an animation and interactivity powerhouse.

Join Joseph Labrecque, Adobe Community Professional and author of the new Lynda.com course “HTML5 Canvas and WebGL in Flash Professional CC” for an overview on using Adobe Flash Professional CC 2015 to publish content for HD Video, HTML5 Canvas, WebGL, animated SVG, and more! Give Flash Professional another look — and spread the word.

Presentation for Adobe Community groups.

Speaking at COLTT 2015

I’ve been absent from this regional conference in Boulder, CO for a couple of years now – but will be at the University of Colorado campus for COLTT 2015 in August. The title of my talk is Mobile Application Development Technology Roundup – where I’ll be examining the differences between some of my favorite cross-platform mobile development frameworks.

Have a look at the full schedule and list of presenters and do register if you’ll be in the area.


 

Mobile Application Development Technology Roundup

Date: August 6th 2015 – 2:45pm
Session Type: Technology Round-up
Topics: Disruptive Innovations, Mobile Technology and Devices, Research

Learning objectives:

  • Explore current choices in cross-platform mobile development
  • Be aware of the current landscape and what may lie down the road

Abstract: So many choices! With many schools opting for a BYOD approach to mobile learning, what is the best technology to build upon which can target all the major mobile devices? This session will present a solid rundown of a number of cross-platform mobile application development technologies to give you a leg up on expectations and application. Which technology is best??? Not the most simple question to answer but here is some information that can help!

 

Speaking at Adobe MAX 2015

Adobe MAX October 3-7, 2015, Los Angeles, CA

Adobe has announced the initial set of speakers for MAX 2015 and I am happily involved with both a session and a lab! While I have spoken at a number of past MAX sessions, I have never done a lab before – so this is something I am very excited about.

So what are my sessions about? ADOBE FLASH PROFESSIONAL CC is what!

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Last year I took a break from MAX… having been present at every MAX since 2008, I was okay with this. This year I return refreshed and energized – I’m pumped on Flash! The amount of enhancements in creative tooling and extended platform support in Flash Professional really has me positive around the tool and associated platforms. I have been saying this since late last year and 2015 continues to be a great year for Flash!

Have a look at all the MAX sessions for 2015… be sure to register for mine… and by all means – say hello :)

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S4556 – Giving Flash Professional Another Look
Joseph Labrecque – Senior Interactive Software Engineer, University of Denver

See how Flash Professional CC lets you create assets and animations for virtually any use case, device, browser or platform. Too often, users confuse the Flash Professional application with the Flash runtimes and believe they can target only certain browsers and devices with their content. Not so! Adobe has been enhancing the creative toolset within Flash Professional while building support for custom platforms. Get current with the modern, creative capabilities of this amazing tool.

This session will explore:

  • An overview of the latest features
  • Hidden techniques for creating assets and animations
  • How to easily apply your creativity across any screen

L4555 – Unleashing the Creative Power of Flash Professional CC
Joseph Labrecque – Senior Interactive Software Engineer, University of Denver

Need to get up to speed on the tooling in Flash Professional CC for your client and creative work? Maybe you need to target the web, iOS and Android devices, HD video and print. Great news: Flash Professional CC has been enhanced to expand upon the traditional Flash runtime targets and reach the native web through HTML5 Canvas and WebGL (and more) to help all types of use cases for desktop, mobile and beyond.

During this lab, you’ll learn:

  • The new creative Flash Professional CC tooling
  • How that tooling fits in the workflow industry professionals have come to rely upon when creating assets and animation for television, games, the web and more
  • How to generate assets in Flash Professional and reuse them across a variety of creative projects and platforms