This course is designed for experienced Flash and ActionScript designers and developers. Joseph Labrecque will show you how to take advantage of mobile device hardware using new API’s in ActionScript 3.0. You’ll see how you can produce apps and publish them for mobile devices.
I’ve been absent from this regional conference in Boulder, CO for a couple of years now – but will be at the University of Colorado campus for COLTT 2015 in August. The title of my talk is Mobile Application Development Technology Roundup – where I’ll be examining the differences between some of my favorite cross-platform mobile development frameworks.
Date: August 6th 2015 – 2:45pm
Session Type: Technology Round-up
Topics: Disruptive Innovations, Mobile Technology and Devices, Research
Explore current choices in cross-platform mobile development
Be aware of the current landscape and what may lie down the road
Abstract: So many choices! With many schools opting for a BYOD approach to mobile learning, what is the best technology to build upon which can target all the major mobile devices? This session will present a solid rundown of a number of cross-platform mobile application development technologies to give you a leg up on expectations and application. Which technology is best??? Not the most simple question to answer but here is some information that can help!
You may be aware that I have a full, extended course on using Starling and Feathers to build a mobile application using Adobe AIR published over at Lynda.com: Building a Mobile App with Feathers and Starling. That course is much more involved but this set of videos should be a good introduction to using these frameworks in IntelliJ IDEA.
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