Happy to make known the fact that my forthcoming book with Packt has been officially announced: Learning Adobe Edge!
My editor and I actually began talking about this book while I was still in the process of writing Flash Development for Android Cookbook. This was right after the “EDGE Prototype” was shown at the Adobe MAX 2010 conference. I thought it was an interesting concept, at the time, but wasn’t personally hyped up around it at all. It was simply a conceptual prototype – not a real product… and I didn’t see an immediate need for a tool like that anyhow.
Adobe Edge is a solid application – I’m half way through what is turning out to be a solid book. It’s my hope that readers agree on both points.
The book will be out this Summer – in the meantime, we’ve come up with a small quickstart guide book (~100pp) which focuses on the Adobe Edge Preview and that should become available in the next couple of weeks!
(Special thanks to Christer Kaitila, author of the Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner’s Guide, for taking some time to tech review the quickstart guide.)
Create engaging motion and rich interactivity with Adobe Edge
Author: Joseph Labrecque
Publisher: Packt Publishing (~July 2012)
With the advent of HTML5 and CSS3, web designers can now create sophisticated animations without the need of additional plugins such as Flash. However, there hasn’t been an easy way for creating animations with web standards until now. This book enables even those with little knowledge of HTML or programming web content to freely create a variety of rich compositions involving motion and interactivity.