YouTube AS3 Example Using Flash Professional

Based on comments received in my previous article I’ve decided to also produce an example using Flash Professional CS4. The approach is different in some ways, but very similar in others. View the Example: Flash Player 11.2 or greater is required! References: The ActionScript 3 YouTube Chromeless Player is Now Live YouTube ActionScript 3.0 Player API Reference Download the Example: YouTubeAS3_CS4.zip View Code for Flash Professional: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34

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Google FINALLY Releases AS3 Player for YouTube

Absolutely wonderful that Google has finally released an AS3 version of their chromeless player for use in Flex/AS3 projects. No more weird proxy hacks!!! I’ve thrown together a quick example and have posted the code below. Really simple stuff to set up and use. Google seems to be more and more friendly to the Flash world lately. There are at least two major projects I’m going to implement this in as soon as I get the time to do so. Very nice- I’m quite pleased! View the Example: Flash Player 11.2 or greater is required! References: The ActionScript 3 YouTube

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Google Analytics for Flash (gaforflash)

For some time now, I’ve been using Google Analytics for various personal websites including this weblog. Recently though, we’ve begun using it at my place of employment and have received a request to track user generated events from a live Flash Media Server stream. After poking around a bit and coming upon numerous dead ends, I was lucky enough to stumble upon Google Analytics for Flash (gaforflash). Not only can you pass in “page views” to be reported just like HTML, but you can also craft custom events in a very customizable format: trackEvent( FMS, Seek, rtmp://localhost/vod/mp4:test.m4v, 60 ) trackEvent(

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Google Gears and Apollo… and Tubes?

Since reading this announcement on the Google Gears API Blog last evening, I’ve been wondering to myself (from time-to-time) how this would/could/will apply to the Apollo runtime. Apollo’s integrated web engine is WebKit which is the same engine the Safari browser runs on… but Safari is not supported by the Gears API as of yet. Though as stated on the Gears site- it will be. It is mentioned in that same announcement that Adobe is one of the “industry partners” working with Google on this project. I can only imagine that there will be some base shared technology between Google

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