Converting Flash Interactives to HTML5

Over the past two weeks, I’ve taken on a project to convert an old (OLD) Flash interactive tool to HTML5. My primary reason for doing this is not so that it will run on mobile browsers… but rather that it would be an easier task to rewrite the thing in HTML5 rather than get all of the old AS1/2 code together, grab an old version of Flash Professional, locate and configure the external remoting libraries, and sift through my crappy old non-OOP code to figure out how to make a couple of simple changes. No thank you! The benefits to

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Lynda.com – HTML5 Game Development with Phaser

Lynda.com has published the long-awaited course on HTML5 Game Development with Phaser! Special thanks to Richard Davey for looking over the code and providing guidance in the development of this course. Phaser is a cross-platform game development framework for both mobile and desktop games. This fast, fun, and free framework supports both JavaScript and TypeScript, targeting the open web via HTML5 Canvas. This course shows you how to put Phaser to work: creating a multi-state games that can be played on both desktop browsers and mobile devices. After you gather your assets, author Joseph Labrecque will help you start a

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Flash Runtimes Conquer the Universe

A panel at the 2014 Adobe Education Leader Institute at the heart of Adobe’s corporate headquarters in San Jose, California – with; Joseph Labrecque of the University of Denver, Andrew Phelps of the Rochester Institute of Technology, and Chris Campbell of Adobe Systems Inc. A week from today I will be making the case for Flash Player and AIR in education (and really everywhere) at Adobe’s San Jose headquarters at the annual Adobe Education Leader Institute. I’m bringing along two others to form a panel to help educate “those who will listen”™ and make it clear that Flash is not

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Packt Celebrates 10 Years

With Packt Publishing celebrating 10 years of delivering effective learning and information services to IT professionals… they are offering most digital copies of the books they publish for only $10 USD! This offer is valid until July 5th if anyone wants to take advantage. They have a pretty huge library of titles to choose from… I highlight my books below – but they have quite a few authored by others in the community as well. Flash Development for Android Cookbook The Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of

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Multi-Symbol Sprite Sheets from Flash Professional CC to Edge Animate CC

The other day I posted about using sprite sheets generated from the 2014 release of Flash Professional CC and using those within Edge Animate CC. It’s an awesome workflow between the two applications and works really, really well. A reader commented about a number of things – and one of the specific things that was asked revolves around the ability to export/import multiple symbols between the programs. So I set out to see how that worked… (it works amazingly well) Here’s a video of the entire process!

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Adobe Generation Professional: App Design

Do you have an interest in App development? Are you constantly being asked to show students how to create an App? Do you teach a computer class and have a desire to take your own class in a new direction through App development or are you simply intrigued to know how to build your first app? Either way, this intensive 2-week online Adobe Brackets Bootcamp is for you. This course takes place on the Adobe Education Exchange from June 13th, 2014 – June 30th, 2014. It’s a great idea to have a sort of bootcamp-style introduction to app development like

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Flash Professional CC 2014 – Edge Animate Sprite Sheets

Now that the 2014 release of Adobe Creative Cloud is released and available to everyone, I’d like to highlight one of the coolest new workflow enhancements between two of my favourite applications: Flash Professional and Edge Animate! Flash Professional is a highly flexible asset generation beast. You can use all sorts of internal tools to draw out and animate rich, complex vector assets. Edge Animate does not include a lot of internal tools for asset generation – it relies on other Creative Cloud applications for this task. Flash Professional and Edge Animate make a great pairing due to these facts

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