Packt Celebrates 10 Years

With Packt Publishing celebrating 10 years of delivering effective learning and information services to IT professionals… they are offering most digital copies of the books they publish for only $10 USD!

This offer is valid until July 5th if anyone wants to take advantage. They have a pretty huge library of titles to choose from… I highlight my books below – but they have quite a few authored by others in the community as well.

Flash Development for Android Cookbook

1420EXP_Flash CS5 Android Development CookbookThe Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of essential, easily demonstrable recipes. It takes you through the entire development workflow: from setting up a local development environment, to developing and testing your application, to compiling for distribution to the ever-growing Android Market.

Learning Adobe Edge Animate

2427EXP_MockupCover_0Learning Adobe Edge Animate will detail how to use this professional authoring software to create highly engaging content which targets HTML5, CSS, and JavaScript. Content created in Adobe Edge Animate does not rely on a plugin – so it can be run within any standard browser– even on mobile.

Adobe Edge Quickstart Guide

3301EXP_Adobe Edge Mini BookWhether you are coming to Edge from Flash Professional or are totally new to motion graphics on the web, Adobe Edge Quickstart Guide provides a solid foundation of motion and interactivity concepts and techniques along with a set of demo assets to build upon.

AIR for Android… Intel!

AIR for Android... Intel!
Great to see AIR and Andy together again!

Adobe Runtimes product manager, Chris Campbell, has announced at Flash Online Conference #9 that an upcoming version of AIR for Android will be supporting Intel x86 CPU-driven tablets! Following this announcement, a blog post was published on the Adobe website with further details.

“The Adobe AIR platform is stronger than ever. Today, Adobe AIR powers more than 50,000 unique mobile applications on the Apple App Store and Google Play Store. These applications have been installed more than a billion times by users across the world.”


Some other interesting tidbits:

  • It remains a fact that 90% of computers still have Flash Player installed.
  • The number 1 BILLION was tossed around in regard to installs :)
  • Adobe AIR powers more than 50,000 unique mobile applications on the Apple App Store and Google Play Store.
  • Despite having support for Canvas – 90% of output from Flash Professional is still Flash Player or AIR!
  • Support for Multiple Render Targets is coming soon.
  • Anisotropic Filtering is coming soon.
  • Concurrency and Gamepad support both coming for iOS.
  • Roadmap stretches beyond March 2015… Adobe continues to see growth for the Flash Platform despite everything working against it.
  • They would like to support more community frameworks via the Gaming SDK and possible other means.
  • They recognize that “Gaming and Premium Video” is too restrictive for the platform and that this marketing needs to be revised.
  • There is more… here is Sergey Gonchar’s post which includes a link to the full recording…

The presenters certainly sounded positive about the future and I got the impression that they see the platform continuing to grow in the years ahead. The addition of Intel CPU support for Android is probably the single best piece of news around the runtimes in ages.

15 million Android users… still want Flash Player?

That can’t be right, can it? Absolutely it can.

Flash Player Android Article

In the mere 2 weeks since Adobe published the how-to “How do I manually install Flash Player on my Android device?” on their community forums – the article has been viewed 15 MILLION times. That’s from June 18th to July 1st. That is amazing.

Do I think this will have any effect upon Adobe’s view of mobile Flash Player? No. I wish it would though.

I recently installed Flash Player for Android on my Samsung Galaxy SIV
I recently installed Flash Player for Android on my Samsung Galaxy SIV… still works great!

Absinthe Dilution Faerie 2.0

Absinthe Dilution Faerie

Absinthe Dilution Faerie version 2.0 is now available for free via Google Play!

“Absinthe Dilution Faerie” is a small application which calculates how much water one should temper a dose of absinthe with in accordance with the ABV percentage as laid out by Michael Meyers of The Wormwood Society.

So what’s new in this version? Quite a bit!

  • New application imagery
  • Default database of absinthes
  • Clicking upon an absinthe will load it into the calculator
  • Ability to add your favorite absinthes to the database
  • Database management: add/update/delete
  • Include tasting notes for each brand of absinthe

So… go download and louche up a few ;)

The application was compiled with PhoneGap Build and written with HTML, CSS, and JavaScript. Libraries used include jQuery Mobile and HTML5SQL.JS. Also – please welcome Midge back as the faerie, herself!

Cootie Crush! Starling game for Android

My children are absolutely in love with this game (and so am I)!

Crush swarms of cooties beneath your fingertips. Clear them all before time runs out and advance to the next challenge. Cootie crushing fun for everyone!

Casual game geared toward children – but challenging for adults as well. Beat your high score and race the clock!

Get it on Google Play

This game was developed in Starling as part of the One Game a Month effort.

Even though I’m monetizing the game via the Google Play store – I am still making the source code available through my GitHub account: