Adobe to Open Source Flex

Adobe annouced today that Flex is going open source! Adobe is announcing plans to open source Flex under the Mozilla Public License (MPL). This includes not only the source to the ActionScript components from the Flex SDK, which have been available in source code form with the SDK since Flex 2 was released, but also includes the Java source code for the ActionScript and MXML compilers, the ActionScript debugger and the core ActionScript libraries from the SDK. So what does this mean? While most of the components of the Flex framework: SDK, source code, libraries, et cetera will be open

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First ‘Apollo’ App (finally)

When the Apollo alpha was first released a few weeks back, I began working on an application which would allow the user to drag a photo into a canvas area, and then present drawing tools to modify the photo and save it to the hard drive. Certain functionality such as drag and drop support is not yet available in the alpha release, so I’ve modified the project into what I call “HTML Snapshot Saver”. This new module will allow a user to navigate to the website of their choice, make some quick sketches or notes over the page itself, and

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Apollo Security Sandbox

The documentation released along with the Apollo downloads is tremendous. Brushing through on a basic level, I’ve found the following item of interest: SWF files installed with Apollo applications do not need to look for cross-domain policy files. Capabilities that normally require another SWF file to grant access by calling the Security.allowDomain() method are not restricted to SWF files installed in Apollo applications. This sounds very good. I’ve always found Flash Player security a bit restrictive. No other platform that I’m aware of has such tight rules about reading crossdomain data. It is also stated that: All other resources—those that

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