AIR

Flash Player: 2020

Adobe has announced that they plan, in cooperation with browser vendors, to end-of-life Flash Player in 2020. It is important to note a few things here… this is only in regard to Flash Player not AIR! The AIR team have some very cool stuff on the roadmap and AIR will continue on, regardless. Additionally, we […]

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Pluralsight: Animate CC Building AIR Desktop Applications

I have a new course with Pluralsight focusing on using Adobe Animate CC to write cross-platform desktop applications with Adobe AIR! Animate CC Building AIR Desktop Applications Have you ever wanted to design and develop fully installable, cross-platform desktop applications within a single, fun to use environment? In this course, Animate CC Building AIR Desktop

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Adobe MAX 2016 Resources

With Adobe MAX 2016 concluded, I’ve pulled together a number of resources from my own sessions on Animate CC and the SWF file format and also some important information from Adobe around Flash Player and AIR. I had a great time at MAX this year and it seems most everyone else did too. Great to

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Speaking at COLTT 2015

I’ve been absent from this regional conference in Boulder, CO for a couple of years now – but will be at the University of Colorado campus for COLTT 2015 in August. The title of my talk is Mobile Application Development Technology Roundup – where I’ll be examining the differences between some of my favorite cross-platform

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Flash Professional CC: Multiplatform Creativity Engine

Last Friday, I gave a talk for the Hawaii Flash Adobe User Group entitled “Flash Professional CC: Multiplatform Creativity Engine”. Description, slides, and recording link follow… With Flash Professional CC 2014, it is possible publish animations to a wide number of targets – including Flash Player, AIR, iOS, Android, HTML5, WebGL, and even custom platforms

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