Lynda.com: HTML5 Canvas and WebGL in Flash Professional CC

Pleased to present a new course for Lynda.com: HTML5 Canvas and WebGL in Flash Professional CC! Create a shared pool of content for a set of related projects—HTML5 video, a WebGL-rendered interactive ad, and an HTML5 Canvas game—using Flash Professional CC. No longer restricted to only ActionScript and Flash Player, Flash Professional CC offers more publishing possibilities than ever before. Developers can now use Flash to build assets and animation that target platforms such as HTML5 video, Canvas, and WebGL. And adding JavaScript allows for playback on just about any modern desktop or mobile device. This course focuses on using

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Starling, Feathers, and Adobe® AIR® with IntelliJ IDEA

As mentioned in my previous post about Apache Flex® and Adobe® AIR® with IntelliJ IDEA… I have also recorded a free series of videos around Starling, Feathers, and Adobe AIR with IntelliJ IDEA. You may be aware that I have a full, extended course on using Starling and Feathers to build a mobile application using Adobe AIR published over at Lynda.com: Building a Mobile App with Feathers and Starling. That course is much more involved but this set of videos should be a good introduction to using these frameworks in IntelliJ IDEA. You can watch the playlist over on YouTube,

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Apache Flex® and Adobe® AIR® with IntelliJ IDEA

I have recorded a free series of 10 videos around Apache Flex and Adobe AIR with IntelliJ IDEA. I believe that moving forward, IntelliJ IDEA is the best IDE for learning and using Apache Flex. Adobe Flash Builder used to fill this role, but Adobe has discontinued it’s free licensing to students for some time now… and will most likely not be updating that tool in the perceivable future. As a bonus – IntelliJ IDEA is an absolute beast that can handle just about anything ;) You can watch the playlist over on YouTube, or as embedded below: Full source

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Announcing AS3-WebVTT

AS3-WebVTT is a set of ActionScript 3.0 utility classes which enable the parsing and sorting of standard WebVTT (.vtt) files for video captioning. Why write a WebVTT parser in AS3? Simple. A lot of video is still served with Flash Player or AIR – we certainly still use it extensively at the University of Denver. Recently, we’ve found the need to integrate captioning through a standard format across our video delivery tools. We settled on support for the WebVTT standard and now make our work available for everyone. Another example of web standards and Flash innovation working hand in hand! So how is it

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