Flash Player: 2020

Adobe has announced that they plan, in cooperation with browser vendors, to end-of-life Flash Player in 2020. It is important to note a few things here… this is only in regard to Flash Player not AIR! The AIR team have some very cool stuff on the roadmap and AIR will continue on, regardless. Additionally, we now have a number of ways to convert content which requires such conversion through Animate CC and other tools. I’ve gathered a number of important resources around this topic… below! Flash & the Future of Interactive Content “Adobe is planning to end-of-life Flash. Specifically, we

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“FutureSplash Animator” to “Adobe Animate CC”… 20 Years of Flash!

FutureSplash Animator [1996] Macromedia Flash 1 [1996] Macromedia Flash 2 [1997] Macromedia Flash 3 [1998] Macromedia Flash 4 [1999] Macromedia Flash 5 [2000] Macromedia Flash MX [2002] Macromedia Flash MX 2004 [2003] Macromedia Flash 8 [2005] Adobe Flash Professional CS3 [2007] Adobe Flash Professional CS4 [2008] Adobe Flash Professional CS5 [2010] Adobe Flash Professional CS5.5 [2011] Adobe Flash Professional CS6 [2012] Adobe Flash Professional CC [2013-2015] Adobe Animate CC [2016-?]

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Lynda.com – Adobe Animate CC: New Features

Adobe Animate CC: New Features Animate CC is Adobe’s focused animation platform that takes all the best tools from Flash and bundles them with Creative Cloud features. Now it’s better than ever. Learn all about the enhancements in the June 2016 release of Adobe Animate CC with expert Joseph Labrecque. Discover the new advanced import options for Photoshop and Illustrator files, pattern brushes, drawing modes, transparency controls, and responsive design features, as well as publishing improvements such as stage alignment, preloader options, and Flash Player and AIR updates. Duration: 35 minutes 31 seconds Check it out!

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Lynda.com – Learn Adobe Animate CC: The Basics

Learn Adobe Animate CC: The Basics Produce rich animations for the web and output to virtually any format with Adobe Animate CC. Join Joseph Labrecque as he demonstrates how to create interactive and static graphics for the web. He shows you how to get started with a new project and use the fundamental components of the interface: the panels, the workspace, the stage, the timeline, and the pasteboard. Next, he explores importing AI and PSD files, including leveraging tools that allow you to modify imported content. Then, he walks you through working with text, drawing shapes, creating vector objects, and

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