Following the release of Animate CC Game Development on Pluralsight a few weeks back… comes the re-publication of another Train Simple course – Animate CC Mobile App Development!
In this course, you will see how to take advantage of mobile device hardware using new API’s in ActionScript 3.0. You’ll see how you can produce apps and publish them for mobile devices. Software required: Animate CC.
By the way… with Adobe AIR 24 in beta… we can now target AppleTV – and many things in this course do apply!!!
Check it out!
This course was previously released on Train Simple… who were acquired by Pluralsight earlier this year… so now it’s on Pluralsight as well!
In this course, you are going to learn how to design and develop web-based games for HTML5 Canvas using Adobe Animate CC. You are going to look at the entire game development process, including building the game world and environment, devising core game mechanics, creating a multi-state, interactive player sprite, along with a set of obstacles and rewards. You’ll also integrate audio into your game and build out a start screen and game interface to supply user feedback mechanisms. From beginning to end, you will perform all of your asset design and coding within Animate CC. By the end of this course, you should have a solid understanding of how to work with Animate CC for game creation, and become more familiar with game design and development concepts as well!
Check it out!
Learn to create data-driven animations, such as a data-driven image carousel and an interactive RSS feed, using Adobe Animate CC—the newly relaunched version of Flash Professional. Joseph Labrecque takes you through both projects step-by-step, providing easy-to-follow instructions for interacting with JSON and XML data sets and using jQuery to ingest and parse data in HTML5 Canvas-based projects. The complete carousel will display images, captions, and controls for customizing the transitions, while the RSS feed display will load news items in a “click to view more” animated interface. Find out how to set up each project, build the interfaces, ingest data, apply animation, and program user controls. Plus, learn advanced techniques for creating dynamic titles.
Duration: 1h 36m
- Using XML and JSON
- Setting up your Animate project
- Building a carousel container
- Applying animation
- Creating titles with dynamic text
- Ingesting external data
- Rendering images
- Automating transitions
- Designing an RSS display
- Programming the RSS display
Learn the most efficient way to create interactive animations for web, mobile, and desktop projects with Adobe Animate CC, the newly relaunched version of Flash Professional. This project-based course features two assignments: an animated web banner that responds to mouse movement, touch input, and clicks, and a three-state interactive animation that plays like a game. Joseph Labrecque shows how to set up the Animate workspace, prepare the stage, use both keyframe and procedural-based workflows, create titles, and program interactions. Plus, learn how to integrate both completed animations into a self-contained responsive webpage.
Duration: 1h 44m
- Implementing desktop and mobile interactions
- Designing an animated web banner
- Creating titles
- Programming the banner
- Publishing the banner
- Designing, programming, and publishing an interactive animation
- Importing visuals and audio
- Integrating Animate animations into a responsive HTML website
FutureSplash Animator 
Macromedia Flash 1 
Macromedia Flash 2 
Macromedia Flash 3 
Macromedia Flash 4 
Macromedia Flash 5 
Macromedia Flash MX 
Macromedia Flash MX 2004 
Macromedia Flash 8 
Adobe Flash Professional CS3 
Adobe Flash Professional CS4 
Adobe Flash Professional CS5 
Adobe Flash Professional CS5.5 
Adobe Flash Professional CS6 
Adobe Flash Professional CC [2013-2015]
Adobe Animate CC [2016-?]