Get moving… with the resurrected Adobe Animate CC Motion Editor at Adobe.com!
Even a small amount of easing, if applied correctly to an animated object, can go far in conveying a truer sense of reality and weight. Animate CC includes a number of mechanisms for applying easing in this way, and we will examine how to apply simple and advanced easing in this article… with a focus on the new and improved Motion Editor.
Check it out!
A spookily-skeletal overview of the Adobe Animate CC Bone Tool and IK Armatures on Adobe.com!
Adobe Animate CC includes a really interesting tool that not many users know about. In fact, this subject is way beyond the scope of a single tool – as it encompasses and entirely different way of assembling and animating content in the Timeline. Let’s have a look at some of the ways you can use the Bone and Bind tools to create intricate Armatures in Animate using inverse kinematics!
Check it out!
Just a note that I will be speaking at Adobe MAX in San Diego this year… on Animate CC, of course!
I’m scheduled to provide a lab which goes over the basics of animation and interactivity within Adobe Animate CC – so please do let people know that introductory sessions are available for those who are coming over from Edge Animate… who have neglected Flash Professional over the past few years… or even those new to Flash/Animate! All are welcome ;)
A few weeks ago, I had an article published at the Adobe Animate CC Team Blog on using Typekit web and desktop fonts within Animate. We go into an overview of both static and dynamic text – across both HTML5 Canvas and ActionScript based targets. Check it out!
Adobe Animate CC allows the use of Typekit fonts in an assortment of project types; animations, rich ads, mobile apps, web interactives, and more. Typekit is flexible, in that certain fonts are useable only on the web as live web fonts – while other fonts can be used both on the web and as installed desktop fonts.
I nearly forgot to post about this… I have an article up at the Adobe Animate CC Team Blog on using Templates and Publish Profiles to do some neat stuff.
The ability to publish to HTML5 Canvas from Animate CC (and Flash Professional before it) is nothing new… however, with the release of Animate CC we now have a number of additional options when managing how a project gets published – especially in terms of how the HTML output is constructed.