16 Comments

  1. Devin

    Thanks for doing this. I miss seeing this on Brian’s blog


  2. Thanks Joseph!

    I would have missed quite some intel without you. Shame on me. :)

    Later

  3. Fréderic Cox

    Much appreciated! Thanks for doing this


  4. Thanks Joseph! Great to see this sort of format back, definitely needed :)


  5. Keep these rundowns coming! Didn’t know about AGAL2

  6. Renan

    Thank you, that was awesome! Now keep doing these rundowns coming for ever.

  7. Stortof

    Thanks Joseph !! I keep my fingers crossed for AIR on the windows Phones…


  8. for me getting displacementmap filter for starling has been by far THE biggest event for flash in months – im mean f**** shaderlanguage… we can do almost everything with this if we learn to wield its power correctly :)

    example belov shows how starling now works within a dragonbones test environment
    http://thonbo.com/starling/DisplacementTest.html
    http://thonbo.com/starling/DisplacementTestGameBg.html
    http://thonbo.com/starling/DisplacementTestRain.html

    - now we just need to be able to stack filters and drawfilters on a rendertexture :) and I know Daniel is looking into it… (no promis)

    it will be interesting getting this to js(typescript)

  9. Mikeciz

    Thanks for resurrecting this Joseph! Please keep it up if you can!

  10. Parag Shah

    Thanks for these efforts, will provide a much required summary of what’s going on. I seriously think Gaming should be the buzzword for next MAX edition, in pretty much same fashion as ‘creativity’ and ‘community’ were during 2013 edition.


  11. It’s too bad that many of the people voting and commenting in the feature request that you claim is for Windows 8 Modern UI seem to think it’s for Windows Phone 8. The original description certainly seems phone-centric. It kind of dilutes things for those of us who want to vote specifically for Windows 8 Modern UI support.


    1. Hi Josh. There are two entries – one for Windows Phone 8 and one for Windows 8 Modern UI. I agree there is some confusion in the bugbase comments around which is which… I think that also stems from how the original Bug description is worded… but that probably cannot be avoided. Hopefully Adobe can sort out the relevant data – though the display of interest is the most important thing, IMO.

      Personally, I’m pulling stronger for Modern UI support.


      1. Yes, I’m aware of the two entries. It’s just that the votes and comments on the Modern UI one are mostly in support of Windows Phone instead. Probably because it doesn’t mention Modern UI or even Metro in the title or description, and the description compares it to iOS, Android, and BlackBerry. It’s really unfortunate that the submitter hadn’t thought to be more specific. Honestly, if you or someone else hadn’t associated Modern UI with the request, I probably would have assumed it was for Windows Phone.

        I am also pulling stronger for Modern UI. That’s why I’m concerned about the confusion. I’m glad that the community is pushing for more platforms, regardless of which ones they are. I just want to be sure that Adobe isn’t getting too much noise in the process.

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