Month: December 2012

2012 Retrospective

I was very tempted to forgo my usual end-of-the-year rundown with just a big middle finger to end 2012 off… this year was terrible on a number of levels; industry uncertainties around Flash and related tech, growing pains with new technologies and products, a lot of bad news from the community both in people’s personal …

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Congratulations to Apache Flex!

Please join me in welcoming Apache Flex as a top level Apache Software Foundation project with Alex Harui from Adobe as VP! Congratulations, all – what a wonderful way to close out the year :D The current release build of Apache Flex is 4.8 – a parity release with Adobe Flex 4.6. However, Apache Flex 4.9 is in release …

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Flash Builder 4.7 – useFlashSDK

[okay… not really – the new compiler is just really picky] This is another rant – but like most of my rants… there is useful information to be had! This one came about as I needed to employ some UI assets created in Flash Professional and published as a SWC for use in an AS3 …

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TelemetryEASY – Advanced Telemetry Utility for Adobe Scout

The new Flash Builder 4.7 has a nice compile option which can be enabled in pure ActionScript projects to enable detailed telemetry for measurement and profile via Adobe Scout. What about Flex projects? What about projects created with Flash Professional? Wouldn’t you want to use these with Scout as well? Adobe does have a solution …

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flashservices/gateway and ColdFusion 10

Hey! A post on ColdFusion! (I’m so pissed at you, ColdFusion…) So it appears that Adobe changed /flashservices/gateway* = cfusion to /flashservices/gateway/* = cfusion in uriworkermap.properties for ColdFusion 10. Why is this a problem? Well, I have a lot of legacy content that makes AMF calls to CFCs in a system that is being upgraded …

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AS3 Quickie – drawWithQuality()

Since Flash Player 9, we’ve been able to use the BitmapData.draw() method in order to capture visual data from a display object. The major limitation of using this method, is that it will render the visual at the stage quality with which the swf has been embedded/compiled. One trick to get around this is to …

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