Runtime Armatures in Flash CS4

I have such terrible luck with Runtime Armatures in Flash CS4. It’s really not funny anymore.

Most recently stumbled across the following compilation error (fatal warning?) when working with the “New Flash Component” feature of Flash Builder 4:

Midge

Warning: 5002: The main timeline’s frame scripts have been ignored because a compiled clip contains a definition for fl.livepreview.LivePreviewParent. To override the fl.livepreview.LivePreviewParent definition, place a custom class file within your classpath.

Obviously, Flash is generating code for the Runtime Armature which is conflicting with code for the Flash Component for use in Flash Builder. Ugh…

I’m working on some demos for my FITC presentation during the MAX unconference in October. This is by no means a show stopper but what an annoyance… Half the time when working with Runtime Armatures in CS4, Flash will just totally crash and burn. I have great luck with Armatures during authoring- the runtime stuff just always seems to bite me.

Bug filed:
http://bugs.adobe.com/jira/browse/FB-22221

UPDATE: I have confirmation that this is fixed in Flash CS5.

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